Ratchet & Clank Going Commando
Ratchet & Clank - click on the image below for more information.
- Choose from over 40 new weapons and upgrades, and a brand new arsenal of high-tech gadgets
- Fight your way through 20 dangerous levels, using new weapons you can upgrade or buy from vendors
- Fun destructible environments - destroy a bunch of stuff and see what happens. You may uncover power-ups and hidden weapons!
Ratchet & Clank
Ratchet & Clank: Going Commando takes the hit gaming characters on wilder ride than before, in a sequel to the hit platformer! Our heroes are unemployed, and spend most of their day playing "Jak and Daxter" -- until they're hired by a mega-corporation to track down smugglers & find a stolen product. They have a mission and the hot new hardware to complete it, so prepare for a wild ride!This sequel features an enhanced health damage system, an upgraded weapons system, all-new character design, and gladiator-style arena battles.
Ratchet & Clank Going Commando
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Ratchet and Clank Future: Tools of Destruction
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Ratchet & Clank: ALL 4 One - The New Boomstick
Ratchet and Clank are bringing the pain with their pals. Check out the new arsenal in this exclusive weapon series episode 3. IGN's youtube is just a taste of content, get more at. www.ign.com
Ratchet and Clank All 4 One Why does the game looks different then the other games?
Best answer:
The characters needed a little brush up to be more playable. The reason why Clank is bigger is because when people are playing the need to be able to see him well for good reactions. Nefarious actually did become shorter (rumor alert) because of some malfunction in his programming. Qwark, I think, doesn't look that different at all, he has always been immensely huge. I don't see much of a difference in Ratchet eitherFirst and foremost, the co-op gameplay. The fact is characters like Clank would be too small to see, so they needed a redesign. Similar to how Crash Bandicoot got a redesign so his moves could look natural instead of jerky in Crash of the Titans and Crash Mind Over Mutant. The second reason is because this is based off the comics, so they wanted to look a little more like comics, which is to say; Cartoon-y. I personally don't mind it. They still look mostly the same and they look cool. I am looking forward to this game.Well, sometimes the characters need to change. Like, Ratchet in the Future trilogy doesn't look like he was on the PS2 games, same thing with Qwark and Nefarious. I kinda like the new art style. It's more cartoony now, since all the R&C were cartoon-like. Everything changes...because going with the same thing over and over again gets pretty boring sometimes, THE WORLD NEEDS TO CHANGE!
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